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"Community" is a more straightforward version of the "Affinity Chart" in Xenoblade Chronicles and Xenoblade Chronicles X. The team streamlined the sidequests, implementing a new "Community" system. The way that Blade combos and chain attacks work have also been revamped.
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Unlike in the main game, the Rear Guard is an active participator in the battle. The character in the frontline and rear line is represented by the Vanguard and Rear Guard respectively. The battle composition for the active team includes the Vanguard and the Rear Guard. When in battle, only one team can be in direct control while the other teams are controlled by the CPU. Regarding the battle system, there are three members in a team, and a maximum of three teams, making the total amount of playable characters at nine. Monolith Soft also added a "Tips" section to the game, allowing players to review previous tutorials. The collectible items in the field are now sorted into categories to make them easier to collect. One such example is the ability to switch characters and entire teams with a single button when out in the field. In comparison to the base game, Torna – The Golden Country made improvements to the user interface and tutorials. Since the game was designed as a separate DLC experience, the team incorporated as many new gameplay elements as possible to go along with its story and characters. The battle system and other gameplay systems were changed from the base game because Tetsuya Takahashi had a strong desire to make it easy for players to engage with the game.
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Torna – The Golden Country expands on Xenoblade Chronicles 2 by introducing a new combat system. It is a story expansion to the 2017 game, Xenoblade Chronicles 2, and was released both as downloadable content and as a standalone title on a physical cartridge. Xenoblade Chronicles 2: Torna – The Golden Country is a 2018 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch console.
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